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Custom map is not a valid bsp file
Custom map is not a valid bsp file















Material realworldtextures/glass_break is depending on itself through materialvar $crackmaterial! Ignoring. Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring. Multiple references for cubemap on texture maps/rp_downtown_test/tile/grey03_-11850_9099_42!!! Patching WVT material: maps/rp_downtown_test/nature/blenddirtrock_mine01a_wvt_patchįixing up env_cubemap materials on brush sides. Patching WVT material: maps/rp_downtown_test/nature/blendrockgravel001a_wvt_patch Patching WVT material: maps/rp_downtown_test/statua/nature/rockfordgrass1_noprop_wvt_patch Patching WVT material: maps/rp_downtown_test/nature/blendmilground004_2_wvt_patch

custom map is not a valid bsp file

Patching WVT material: maps/rp_downtown_test/nature/blendproddirtgrass_wvt_patch Patching WVT material: maps/rp_downtown_test/customtextures/blend_wvt_patch VMT file: error parsing vector element "$envmapmask" in "$envmapmask"Įrror! Variable "$surfaceprop" is multiply defined in material "nature/blendrockgravel001a"!Ĭan't find surfaceprop stone for material STONE/INFWLLFTOP, using defaultĬonVarRef mat_reduceparticles doesn't point to an existing ConVarĬould not locate 'GameData' key in e:\steamlibrary\steamapps\common\counter-strike source\cstrike\gameinfo.txt Loading C:\Users\Example\Desktop\Mapping\rp_test\rp_test.vmfĬan't find surfaceprop marble for material AGENCY/WALL/MARBLE01, using defaultĬan't find surfaceprop stone for material DE_TIDES/TIDES_FLOOR_GRAINY_2, using defaultĬan't find surfaceprop antlionsand for material NATURE/BLENDDIRTROCK_MINE01A, using defaultĮrror in. MaterialPath: E:\SteamLibrary\steamapps\common\Counter-Strike Source\cstrike\materials

#Custom map is not a valid bsp file Offline

I have zero clue as to what could be causing it to crash, offline it works perfectly and only seems to crash when loading on multiplayer, even before a player connects. There's no major errors in the compile log but I'll post it anyway. Apparently his test server is Linux based.Ĭurrently working on making my first map and when a friend loads the map from the workshop onto his server, it completely crashes on the initial load stage. EDIT: Forgot to mention that I've tried setting up a server through Gmod as well as a P2P server and both work fine with the map.















Custom map is not a valid bsp file